Progress: RPG Project

by Marty Wallace

Now with more interesting placeholder graphics
Now with more interesting placeholder graphics

I've been hard at work on my RPG over the last few days. Feature additions include:

  • The characters can enter new rooms (represented currently by red squares) once they approach and click them.
  • Interface additions that show character and enemy HP.
  • Battle is now much more fluid and uses animation for clarity around whose turn it is and what they're targeting.
  • General improvements to code structure.
  • Some placeholder graphics (Kenney's).

I'm hoping to retain this momentum; the core mechanics are almost complete and polished which gives me a lot of room to actually start exploring ideas and adding interesting functionality and behaviour.

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